GAME ARTIST BOOK

THE ULTIMATE CAREER GUIDE - OUT NOW

There has never been a better time to get into making games. This is a book for ALL artists who want to get into the video game industry or who want to advance their current career. It’s for artists already with a foot on the ladder but not sure what the next step is. It’s a guide to all the things you never knew. It’s how to get promoted, what to look out for, what pitfalls to avoid and what’s required of you as you climb to the top. In the games industry, it’s ever-evolving, and often tricky to navigate. From my experience, you can power up and spend less time worrying and more time advancing your skills. No Wacom required! This is about how to advance to the top.

*** PICKUP A COPY NOW!  (CLICK HERE) ***

FAQ

  • Who is this book for?

    Are you an artist? Looking for clear information about your career path as a professional game artist?

    Look no further! The book delves into whats expected for the main art positions:

    Applicant, Junior, Mid, Senior, Principal, Lead and Art Director.

  • Do I need equipment?

    No – all you need is you – there’s no talk of pixels, or polygons, no shader networks or scene setup – this is everything you don’t know about how to climb the ladder.

    Its a buffet of information, pick and chose what you like, start where you want.

  • Who is Paul Jones?

    I’m like you, a bit further on in my journey but every bit an artist looking to improve as time goes on.

    I’m looking to ‘pay it forward’, with my knowledge in the industry, help you get the advantage you need in this competitive environment.

  • Life in the Industry?

    Its a crazy mix of hard work, talented people, ambitious projects but its also a bit of a black box – often you dont know what to expect until you are in there. I’m looking to help with that.

  • HOW WILL THE BOOK HELP?

    This book is intended to give you a head start, like any great adventure, its better to be prepared right? It’ll give you the know-how on navigating the industry and what to head towards when it comes to promotion time.

  • Where can I buy 'GAME ARTIST'?

    Now! Yes, get clicking, no more guessing and no more messing – level up your career starting today

    PURCHASE YOUR COPY!

What People Are Saying

‘Sage words from an author with gold plated credentials. This is a comprehensive end-to-end view of a career as a game artist, from application, to climbing the ladders and ultimately through to directorship.

In particular, I like the sense that all this comes from the heart with Paul Jones sharing from genuine experience rather than lecturing. Advice given helps not only steer the reader, but also set expectation and highlight where the reader may need to push themselves outside of their comfort zone.’

Dan - Amazon (5 Stars)

‘I bought this, read it, and immediately shared it with as many of my friends as I could. This is a fantastic book for anyone in any digital creative role. While focussing on game art, designers in other industries would also find a great deal of valuable advice here.

The book is well written, well structured, very entertaining and easy to read. It's packed with advice, anecdotes and deep explanations of everything from management structures to pension advice for artists. I can't imagine a more thorough guide on the subject.’

Jale - Amazon (5 Stars)

‘I've been a massive fan of Paul and his work for quite some time, and when I found out that he was writing a book, I just knew I had to have it.

This book is a must-have for anyone looking to become a game artist, as it provides plenty of genuine advice, tricks, tips, and behind-the-scenes knowledge that can help you succeed in this field.

You should buy the book and read it for yourself (you won't regret it), but I've walked away feeling renewed and invigorated in my desire to succeed and hopefully, one day, get my foot in the door of the industry.’

Alexander L. Amazon (5 Stars)